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Devs take TownCraft to the small and big(ger) screens

Australian-developed game TownCraft has been released for the iPhone and Mac

TownCraft. Image credit: [[xref:http://www.flatearthgames.com.au/|Flat Earth Games]].

TownCraft. Image credit: Flat Earth Games.

Australian indie game developers Flat Earth Games have released versions their laid-back village building simulator — TownCraft — for the iPhone and Mac.

The iPad version of game was released in the Australian and New Zealand iTunes Store in July 2013, and in September it hit the global app store. The new versions of the game were released in late April.

Flat Earth Games is an independent games studio was founded by Rohan and Leigh Harris. The brothers, the former with a background in application development and the latter in games journalism, last year with the support of Epiphany Games and Screen Australia released TownCraft for the iPad.

TownCraft, as its title implies, is a crafting-focused game. The brothers say it is part of the new genre of games that have been inspired by Minecraft.

“Gamers begin by crafting the most basic of tools, tying a sharpened stone to a small piece of wood as a hatchet and, before long, their town will be teeming with travellers from all across the land,” states Flat Earth Games’ description of TownCraft.

“They'll buy wares at the local shops, come to check out the sights, have some food, and drink at the tavern players build. Fish, farm, forage, mine, mill, and explore the bizarre and distinctive world of TownCraft.”

The developers have added more resources for building with, more structures and more quests to the game.

"We put a lot of effort into making the game the best it can be for both new platforms,” Leigh Harris said in a statement.

“Our hope is that new players and the community see our dedication and love of TownCraft now and well into the future.”

The iPad and iPhone versions of the game are available for USD$4.99. The Mac OS version can be purchased for US$9.99

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