TalkingTech
The view from the top of IT with TechWorld Editor Rohan Pearce
Brad Merrill currently works as a software engineer on the ASP.NET team at Microsoft. He’s previously worked as a .NET technology evangelist at Microsoft, and as a software engineer at Sybase and Digital Equipment Corporation. His areas of expertise are in distributed systems, transaction processing, operating systems, and compiler technology. Brad lives in Redmond, Washington, and is an avid tournament chess player and bridge player. He can be reached at zbrad@cybercom.net or http://www.cybercom.net/~zbrad.
Credits.
Introduction.
Chapter 1: Overview of UML.
Chapter 2: The Software Life Cycle.
Chapter 3: Fundamental Design Patterns.
Chapter 4: Creational Patterns.
Chapter 5: Partitioning Patterns.
Chapter 6: Structural Patterns.
Chapter 7: Behavioral Patterns.
Chapter 8: Concurrency Patterns.
Bibliography.
Index.
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