Rust language gets direct WebAssembly compilation

If you use the latest unofficial nightly build of Rust, you no longer need extra tools to compile to the WebAssembly portable code format

Credit: cortixxx

Rust, the Mozilla-sponsored programming language geared to developing fast system-level software, can now compile to the WebAssembly portable code format without the need for additional tools.

Although still not officially supported, this feature was added via a pull request to enable WebAssembly as a back end by default. Through a nightly build this week, the wasm32-unknown-unknown target became natively available in Rust. (Nightly builds are unsupported test offshoots of the formal Rust language code, but their capabilities often get merged into the official build later.)

This week’s nightly build uses the LLVM tool chain more directly to support WebAssembly, with simpler setup and a bit more control over the output. LLVM provides the tool chain for Rust as well as for the Swift and Clang languages. At this point, Rust’s WebAssembly compilation has just limited support and documentation.

Mozilla says the Rust nightly build’s WebAssembly compilation capability is an improvement over the existing (and still-official) WebAssembly support, which uses the Emscripten tool.

There is also a tool, called wasm-gc, to further compress WebAssembly modules generated in Rust. The tool looks for unused parts of code, such as unused imports or functions, and removes them. This results in a .wasm file that is smaller but with the same functionality, with just extraneous code removed. You can download wasm-gc on GitHub.

WebAsembly promises faster web applications by besting JavaScript in the execution of computationally intense operations. It is supported in all major browsers, those from Apple, Google, Microsoft, and Mozilla.

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